📅  最后修改于: 2023-12-03 15:04:52.970000             🧑  作者: Mango
Region3 is a data type in Roblox that represents a three-dimensional rectangular region. It is often used to represent an area of interest in the game world, such as a building or a combat arena.
A Region3 can be created using the constructor function Region3.new(). The constructor takes in two Vector3 values that represent the minimum and maximum coordinates of the region.
local region = Region3.new(Vector3.new(0, 0, 0), Vector3.new(10, 10, 10))
Region3 objects can be used in various ways, such as checking if a point is inside the region or if two regions intersect each other. Here are some common operations on Region3:
Checks if a given point is inside the region.
local point = Vector3.new(5, 5, 5)
if region:ContainsPoint(point) then
print("Point is inside region!")
end
Expands the region to cover an integer grid. Useful for selecting all the parts within a certain area.
local gridSize = 4
local expandedRegion = region:ExpandToGrid(gridSize)
Combines two regions into a single region that encompasses both.
local otherRegion = Region3.new(Vector3.new(5, 0, 5), Vector3.new(15, 10, 10))
local unionRegion = region:Union(otherRegion)
Returns a new region that represents the intersection of two regions.
local intersectionRegion = region:Intersection(otherRegion)
Region3 is a powerful data type in Roblox that allows you to manipulate and query three-dimensional regions. Whether you are building a new game or optimizing an existing one, Region3 can be a useful tool in your toolkit.