当我们为任何应用程序进行UI设计时,在构建应用程序时应注意的最重要的部分是,我们应在应用程序中使用适当的颜色组合,有时应与图像的颜色组合相同。使用此API,我们可以根据图像中显示的颜色来更新小部件的颜色。此API将帮助我们从图像中提取颜色,然后可以在小部件中使用这些颜色。
我们将在本文中构建什么?
我们将构建一个简单的应用程序,其中将使用两个不同的图像根据图像文件更改布局UI组件的颜色。下面提供了一个示例视频,以使您对本文中的工作有个大概的了解。注意,我们将使用Java语言实现该项目。
分步实施
步骤1:创建一个新项目
要在Android Studio中创建新项目,请参阅如何在Android Studio中创建/启动新项目。请注意,选择Java作为编程语言。
步骤2:在build.gradle文件中添加依赖项
导航到Gradle脚本> build.gradle(Module:app)并将以下依赖项添加到“依赖项”部分。
implementation ‘com.android.support:palette-v7:30.3.0’
添加依赖项后,现在同步您的项目,我们将朝着使用布局文件的方向迈进。
步骤3:使用activity_main.xml文件
导航到应用程序> res>布局> activity_main.xml,然后将以下代码添加到该文件中。以下是activity_main.xml文件的代码。
XML
Java
import android.graphics.Bitmap;
import android.graphics.BitmapFactory;
import android.os.Bundle;
import android.view.View;
import android.widget.Button;
import android.widget.ImageView;
import android.widget.RelativeLayout;
import android.widget.TextView;
import androidx.appcompat.app.AppCompatActivity;
import androidx.palette.graphics.Palette;
public class MainActivity extends AppCompatActivity {
// creating variables for our UI components..
private TextView headTV, gfgTV;
private ImageView gfgIV;
private Button changeBtn, changeBtn2;
private RelativeLayout backRL;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
// initializing all our variables with their ids.
headTV = findViewById(R.id.idTVHead);
gfgTV = findViewById(R.id.idTVGFG);
gfgIV = findViewById(R.id.idIVImage);
backRL = findViewById(R.id.idRLBack);
changeBtn = findViewById(R.id.idBtnChangeImg);
changeBtn2 = findViewById(R.id.idBtnChangeImg2);
// on below line we are decoding our image from image resource.
Bitmap bitmap1 = BitmapFactory.decodeResource(getResources(), R.drawable.logo1);
Bitmap bitmap2 = BitmapFactory.decodeResource(getResources(), R.drawable.logo2);
// Get bitmap from drawable resources
// on below line we are calling a method
// to change the layout color according to first image.
createPaletteAsync(bitmap1);
// on below line we are setting
// bitmap to our image view.
gfgIV.setImageBitmap(bitmap1);
// on below line we are adding click listener to our button1.
changeBtn.setOnClickListener(new View.OnClickListener() {
@Override
public void onClick(View v) {
// inside on click we are calling a second method
// to change our layout colors with second image bitmaps. .
createDarkPaletteAsync(bitmap2);
// on below line we are setting bitmap to our image view.
gfgIV.setImageBitmap(bitmap2);
}
});
// adding on click listener for our second button.
changeBtn2.setOnClickListener(new View.OnClickListener() {
@Override
public void onClick(View v) {
// on below line we are calling a method to change
// our layout colors and we are passing our first image bitmap.
createPaletteAsync(bitmap1);
// on below line we are setting
// the bitmap to our image view.
gfgIV.setImageBitmap(bitmap1);
}
});
}
public void createDarkPaletteAsync(Bitmap bitmap) {
// on below line we are calling a palette
// method from bitmap to get colors from our image.
Palette.from(bitmap).generate(new Palette.PaletteAsyncListener() {
public void onGenerated(Palette p) {
// Use generated instance
// on below line we are passing
// a default value to it.
int defaultValue = 0x000000;
// on below line we are adding colors to our different views.
headTV.setTextColor(p.getLightVibrantColor(defaultValue));
gfgTV.setTextColor(p.getLightVibrantColor(defaultValue));
backRL.setBackgroundColor(p.getDarkVibrantColor(defaultValue));
changeBtn.setTextColor(p.getDarkVibrantColor(defaultValue));
changeBtn.setBackgroundColor(p.getLightVibrantColor(defaultValue));
changeBtn2.setTextColor(p.getDarkVibrantColor(defaultValue));
changeBtn2.setBackgroundColor(p.getLightVibrantColor(defaultValue));
}
});
}
public void createPaletteAsync(Bitmap bitmap) {
// on below line we are calling a palette method
// from bitmap to get colors from our image.
Palette.from(bitmap).generate(new Palette.PaletteAsyncListener() {
public void onGenerated(Palette p) {
// Use generated instance
// on below line we are passing
// a default value to it.
int defaultValue = 0x000000;
// on below line we are adding colors to our different views.
headTV.setTextColor(p.getDarkVibrantColor(defaultValue));
gfgTV.setTextColor(p.getDominantColor(defaultValue));
backRL.setBackgroundColor(p.getLightVibrantColor(defaultValue));
changeBtn.setTextColor(p.getLightMutedColor(defaultValue));
changeBtn.setBackgroundColor(p.getDarkVibrantColor(defaultValue));
changeBtn2.setTextColor(p.getLightMutedColor(defaultValue));
changeBtn2.setBackgroundColor(p.getDarkVibrantColor(defaultValue));
}
});
}
}
Note: The images used in the ImageView are present in the drawable folder. You can add yours to it.
步骤4:使用MainActivity。 Java文件
转到MainActivity。 Java文件并参考以下代码。下面是MainActivity的代码。 Java文件。在代码内部添加了注释,以更详细地了解代码。
Java
import android.graphics.Bitmap;
import android.graphics.BitmapFactory;
import android.os.Bundle;
import android.view.View;
import android.widget.Button;
import android.widget.ImageView;
import android.widget.RelativeLayout;
import android.widget.TextView;
import androidx.appcompat.app.AppCompatActivity;
import androidx.palette.graphics.Palette;
public class MainActivity extends AppCompatActivity {
// creating variables for our UI components..
private TextView headTV, gfgTV;
private ImageView gfgIV;
private Button changeBtn, changeBtn2;
private RelativeLayout backRL;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
// initializing all our variables with their ids.
headTV = findViewById(R.id.idTVHead);
gfgTV = findViewById(R.id.idTVGFG);
gfgIV = findViewById(R.id.idIVImage);
backRL = findViewById(R.id.idRLBack);
changeBtn = findViewById(R.id.idBtnChangeImg);
changeBtn2 = findViewById(R.id.idBtnChangeImg2);
// on below line we are decoding our image from image resource.
Bitmap bitmap1 = BitmapFactory.decodeResource(getResources(), R.drawable.logo1);
Bitmap bitmap2 = BitmapFactory.decodeResource(getResources(), R.drawable.logo2);
// Get bitmap from drawable resources
// on below line we are calling a method
// to change the layout color according to first image.
createPaletteAsync(bitmap1);
// on below line we are setting
// bitmap to our image view.
gfgIV.setImageBitmap(bitmap1);
// on below line we are adding click listener to our button1.
changeBtn.setOnClickListener(new View.OnClickListener() {
@Override
public void onClick(View v) {
// inside on click we are calling a second method
// to change our layout colors with second image bitmaps. .
createDarkPaletteAsync(bitmap2);
// on below line we are setting bitmap to our image view.
gfgIV.setImageBitmap(bitmap2);
}
});
// adding on click listener for our second button.
changeBtn2.setOnClickListener(new View.OnClickListener() {
@Override
public void onClick(View v) {
// on below line we are calling a method to change
// our layout colors and we are passing our first image bitmap.
createPaletteAsync(bitmap1);
// on below line we are setting
// the bitmap to our image view.
gfgIV.setImageBitmap(bitmap1);
}
});
}
public void createDarkPaletteAsync(Bitmap bitmap) {
// on below line we are calling a palette
// method from bitmap to get colors from our image.
Palette.from(bitmap).generate(new Palette.PaletteAsyncListener() {
public void onGenerated(Palette p) {
// Use generated instance
// on below line we are passing
// a default value to it.
int defaultValue = 0x000000;
// on below line we are adding colors to our different views.
headTV.setTextColor(p.getLightVibrantColor(defaultValue));
gfgTV.setTextColor(p.getLightVibrantColor(defaultValue));
backRL.setBackgroundColor(p.getDarkVibrantColor(defaultValue));
changeBtn.setTextColor(p.getDarkVibrantColor(defaultValue));
changeBtn.setBackgroundColor(p.getLightVibrantColor(defaultValue));
changeBtn2.setTextColor(p.getDarkVibrantColor(defaultValue));
changeBtn2.setBackgroundColor(p.getLightVibrantColor(defaultValue));
}
});
}
public void createPaletteAsync(Bitmap bitmap) {
// on below line we are calling a palette method
// from bitmap to get colors from our image.
Palette.from(bitmap).generate(new Palette.PaletteAsyncListener() {
public void onGenerated(Palette p) {
// Use generated instance
// on below line we are passing
// a default value to it.
int defaultValue = 0x000000;
// on below line we are adding colors to our different views.
headTV.setTextColor(p.getDarkVibrantColor(defaultValue));
gfgTV.setTextColor(p.getDominantColor(defaultValue));
backRL.setBackgroundColor(p.getLightVibrantColor(defaultValue));
changeBtn.setTextColor(p.getLightMutedColor(defaultValue));
changeBtn.setBackgroundColor(p.getDarkVibrantColor(defaultValue));
changeBtn2.setTextColor(p.getLightMutedColor(defaultValue));
changeBtn2.setBackgroundColor(p.getDarkVibrantColor(defaultValue));
}
});
}
}
现在运行您的应用程序,并查看该应用程序的输出。
输出: