Hashtable类表示键和值对的集合,这些键和值对是根据键的哈希码进行组织的。该键用于访问集合中的项目。 Hashtable.Add(Object,Object)方法用于将具有指定键和值的元素添加到Hashtable中。
句法:
public virtual void Add(object key, object value);
参数:
key: It is the specified key of the element to add of type System.Object.
value: It is the specified value of the element to add of type System.Object. The value can be null.
例外情况:
- ArgumentNullException :如果键为null 。
- ArgumentException :如果哈希表中已经存在具有相同键的元素。
- NotSupportedException :Hashtable是只读的,或者Hashtable具有固定的大小。
下面给出了一些示例,以更好地理解实现:
范例1:
// C# code for adding an element with the
// specified key and value into the Hashtable
using System;
using System.Collections;
class GFG {
// Driver code
public static void Main()
{
// Creating a Hashtable
Hashtable myTable = new Hashtable();
// Adding elements in Hashtable
myTable.Add("g", "geeks");
myTable.Add("c", "c++");
myTable.Add("d", "data structures");
myTable.Add("q", "quiz");
// Get a collection of the keys.
ICollection c = myTable.Keys;
// Displaying the contents
foreach(string str in c)
Console.WriteLine(str + ": " + myTable[str]);
}
}
输出:
d: data structures
c: c++
q: quiz
g: geeks
范例2:
// C# code for adding an element with the
// specified key and value into the Hashtable
using System;
using System.Collections;
class GFG {
// Driver code
public static void Main()
{
// Creating a Hashtable
Hashtable myTable = new Hashtable();
// Adding elements in Hashtable
myTable.Add("4", "Even");
myTable.Add("9", "Odd");
myTable.Add("5", "Odd and Prime");
myTable.Add("2", "Even and Prime");
// Get a collection of the keys.
ICollection c = myTable.Keys;
// Displaying the contents
foreach(string str in c)
Console.WriteLine(str + ": " + myTable[str]);
}
}
输出:
5: Odd and Prime
9: Odd
2: Even and Prime
4: Even
参考:
- https://docs.microsoft.com/zh-cn/dotnet/api/system.collections.hashtable.add?view=netframework-4.7.2