📅  最后修改于: 2022-03-11 14:49:17.185000             🧑  作者: Mango
Ray ray = Camera.main.ScreenPointToRay(Input.mousePosition);
if (Physics.Raycast(ray, out RaycastHit hit, 100)) {
Debug.Log(hit.transform.name);
Debug.Log("hit");
}