📅  最后修改于: 2023-12-03 15:27:33.033000             🧑  作者: Mango
线剪裁算法是图形学中用于裁剪直线的常用算法之一。Cohen-Sutherland 算法是其中最基础的一种算法,通过把区域划分为 9 个部分,并用二进制编码描述部分关系,判断直线与区域的关系,从而进行裁剪。
def cohen_sutherland(x1, y1, x2, y2, xmin, ymin, xmax, ymax):
INSIDE, LEFT, RIGHT, BOTTOM, TOP = 0, 1, 2, 4, 8
def compute_outcode(x, y):
code = INSIDE
if x < xmin:
code |= LEFT
elif x > xmax:
code |= RIGHT
if y < ymin:
code |= BOTTOM
elif y > ymax:
code |= TOP
return code
def clip():
nonlocal x1, y1, x2, y2
outcode1, outcode2 = compute_outcode(x1, y1), compute_outcode(x2, y2)
accept = False
while True:
if not (outcode1 | outcode2):
accept = True
break
elif outcode1 & outcode2:
break
else:
x, y = 0, 0
outcode = outcode1 or outcode2
if outcode & TOP:
x = x1 + (x2 - x1) * (ymax - y1) / (y2 - y1)
y = ymax
elif outcode & BOTTOM:
x = x1 + (x2 - x1) * (ymin - y1) / (y2 - y1)
y = ymin
elif outcode & RIGHT:
y = y1 + (y2 - y1) * (xmax - x1) / (x2 - x1)
x = xmax
elif outcode & LEFT:
y = y1 + (y2 - y1) * (xmin - x1) / (x2 - x1)
x = xmin
if outcode == outcode1:
x1, y1 = x, y
outcode1 = compute_outcode(x1, y1)
else:
x2, y2 = x, y
outcode2 = compute_outcode(x2, y2)
return accept, x1, y1, x2, y2
accept, x1, y1, x2, y2 = clip()
if accept:
return [(x1, y1), (x2, y2)]
else:
return []
调用 cohen_sutherland
函数即可,参数为线的两个端点坐标以及裁剪边界的坐标范围。
line = cohen_sutherland(50, 100, 150, 200, 0, 0, 100, 100)