📅  最后修改于: 2021-01-05 00:44:55             🧑  作者: Mango
在本节中,我们将通过简单的示例学习如何创建三维三角形。我们还将旋转该三角形以查看其所有侧面。
J3DTriangle.java
package com.javatpoint.jogl;
import javax.media.opengl.*;
import javax.media.opengl.awt.GLCanvas;
import javax.media.opengl.glu.GLU;
import javax.swing.JFrame;
import com.jogamp.opengl.util.FPSAnimator;
public class J3DTriangle implements GLEventListener {
private GLU glu = new GLU();
private float rotation = 0.0f;
@Override
public void display(GLAutoDrawable drawable) {
final GL2 gl = drawable.getGL().getGL2();
gl.glClear( GL2.GL_COLOR_BUFFER_BIT | GL2.GL_DEPTH_BUFFER_BIT );
gl.glLoadIdentity();
// Move triangle
gl.glTranslatef( -0.5f, 0.0f, -6.0f );
gl.glRotatef( rotation, 0.0f, 1.0f, 0.0f );
gl.glBegin( GL2.GL_TRIANGLES );
// Front
gl.glColor3f( 1.0f, 1.0f, 0.0f ); // Yellow
gl.glVertex3f( 1.5f, 2f, 0.0f ); // Top Of Triangle
gl.glColor3f( 0.0f, 1.5f, 0.0f ); // Green
gl.glVertex3f( -1.5f, -1.5f, 1.5f ); // Left Of Triangle
gl.glColor3f( 1.0f, 0.0f, 1.0f ); // Purple
gl.glVertex3f( 1.5f, -1.5f, 1.5f ); // Right Of Triangle
// Right
gl.glColor3f( 1.0f, 1.0f, 0.0f ); // Yellow
gl.glVertex3f( 1.5f, 2.0f, 0.0f ); // Top Of Triangle
gl.glColor3f( 1.0f, 0.0f, 1.0f ); // Purple
gl.glVertex3f( 1.5f, -1.5f, 1.5f ); // Left Of Triangle
gl.glColor3f( 0.0f, 1.0f, 0.0f ); // Green
gl.glVertex3f( 1.5f, -1.5f, -1.5f ); // Right Of Triangle
// Back
gl.glColor3f( 1.0f, 1.0f, 0.0f ); // Yellow
gl.glVertex3f( 1.5f, 2.0f, 0.0f ); // Top Of Triangle
gl.glColor3f( 0.0f, 1.0f, 0.0f ); // Green
gl.glVertex3f( 1.5f, -1.5f, -1.5f ); // Left Of Triangle
gl.glColor3f( 1.0f, 0.0f, 1.0f ); // Purple
gl.glVertex3f( -1.5f, -1.5f, -1.5f ); // Right Of Triangle
//left
gl.glColor3f( 1.0f, 1.0f, 0.0f ); // Yellow
gl.glVertex3f( 1.5f, 2.0f, 0.0f ); // Top Of Triangle
gl.glColor3f( 1.0f, 0.0f, 1.0f ); // Purple
gl.glVertex3f( -1.5f, -1.5f, -1.5f ); // Left Of Triangle
gl.glColor3f( 0.0f, 1.0f, 0.0f ); // Green
gl.glVertex3f( -1.5f, -1.5f, 1.5f ); // Right Of Triangle
gl.glEnd();
gl.glFlush();
rotation += 0.6f;
}
@Override
public void dispose( GLAutoDrawable drawable ) {
//method body
}
@Override
public void init( GLAutoDrawable drawable ) {
//method body
}
@Override
public void reshape( GLAutoDrawable drawable, int x, int y, int width, int height ) {
final GL2 gl = drawable.getGL().getGL2();
if(height<=0)
height = 1;
final float h = ( float ) width / ( float ) height;
gl.glViewport( 0, 0, width, height );
gl.glMatrixMode( GL2.GL_PROJECTION );
gl.glLoadIdentity();
glu.gluPerspective( 45.0f, h, 1.0, 20.0 );
gl.glMatrixMode( GL2.GL_MODELVIEW );
gl.glLoadIdentity();
}
public static void main( String[] args ) {
final GLProfile gp = GLProfile.get( GLProfile.GL2 );
GLCapabilities cap = new GLCapabilities(gp );
final GLCanvas gc = new GLCanvas( cap );
J3DTriangle triangle = new J3DTriangle();
gc.addGLEventListener( triangle );
gc.setSize( 400, 400 );
final JFrame frame = new JFrame( "3D Triangle" );
frame.add(gc);
frame.setSize(500,400);
frame.setVisible(true);
final FPSAnimator animator = new FPSAnimator(gc,400,true);
animator.start();
}
}
输出: